01 Archive · Horror prototype
Nightmare Seekers
A reverse hide-and-seek horror game. This prototype was built to pitch the game for full development to our professors and a panel of industry professionals, and I designed the level for the Arena phase.
- Project
- Student prototype · University of Utah
- Format
- 14-day game jam
- My roles
- Level Designer, Narrative Designer, Associate Producer
- Goal
- Pitch for full development to professors and an industry panel

02 Level design
The Arena, from sketch to blockout
I designed the level for the Arena phase: a top-down sketch first, then the same layout blocked out in engine.
03 Watch
The prototype in motion
One recording on setting traps and the UI, and one on the prototype's audio and mechanics.
04 Prototype complete
That's Nightmare Seekers.
For my design work, head back to the portfolio.